cellrendererpixbuf: Put pixbufs into textures
authorBenjamin Otte <otte@redhat.com>
Wed, 14 Mar 2018 04:21:56 +0000 (05:21 +0100)
committerBenjamin Otte <otte@redhat.com>
Fri, 16 Mar 2018 05:04:44 +0000 (06:04 +0100)
commit3c7ee010f515ca90c290f64db1de0a5843d88fd4
tree985b9b6a2206b1bc4fbd5c36ce1f0391d0dfc0b5
parent7844320f1031cf83f69b3c15e19c7e49d038d0bb
cellrendererpixbuf: Put pixbufs into textures

... instead of going via surfaces.

A side effect is that the pixbuf property is no longer readable because
we have no good way to get the pixbuf back out of the texture, but I
don't think this matters a lot.

If people want to read the pixbuf property, we need to add some code to
make that work.
gtk/gtkcellrendererpixbuf.c